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package com.qdu.entity;

/**
 *
 * @author Daniel
 */
public class Join {
    private int  Uno;
    private int  Pno;
    private String  Uname;

    public Join() {
    }

    public Join(int Uno,String Uname,int Pno) {
        this.Uno = Uno;
        this.Uname = Uname;
        this.Pno = Pno;
        
    }

    public Join(int Uno, String Uname) {
        this.Uno = Uno;
        this.Uname = Uname;
    }
    
    
    
    public int getUno() {
        return Uno;
    }

    public void setUno(int Uno) {
        this.Uno = Uno;
    }

    public int getPno() {
        return Pno;
    }

    public void setPno(int Pno) {
        this.Pno = Pno;
    }

    public String getUname() {
        return Uname;
    }

    public void setUname(String Uname) {
        this.Uname = Uname;
    }
    
    
    
}
